Grappling Hook, Upgraded Grabbing System, Breaking The Door
Auscilia - The Spy Simulator » Devlog
New Stuff
- Grappling Hook
Well very simple grappling hook, needs to be figureouted how to make it more useful, balanced. But if you are smart this thing can be your "Dash"
Upgrades
- Upgraded Grabbing System
- Now you can just punch enemies with grabbed objects!
- You can overlap with objects you grabbed and not being worried by being blocked
- (that's kinda how I solved problem with grabbing in games when you can boost yourself with item, but that's still doable with multiple objects and I don't think that's a problem for now)
- Grabbed objects are no longer trying to clip through walls
- Grabbed objects are semi-transparent so you kinda see what you are doing with big stuff
- Door
- Now you can break the door by hitting it with grabbed object! I mean it wouldn't go to pieces, but gonna be pushed and can kill someone
- Now doors can be opened by just passing through, not just using weird controls. You still can use this very immersive simulation kinda feature, but it will come handy in future when there'll be loud sound when you open door like maniac 'cause that's spy game man you gotta be silent or accept fight
Files
Build - Windows (v0.0.452).zip 289 MB
10 days ago
Get Auscilia - The Spy Simulator
Auscilia - The Spy Simulator
Immersive spy simulator with highly interactive environment and systemic mechanics
Status | Prototype |
Author | Snowfall Eagle |
Genre | Action, Simulation |
Tags | 3D, Exploration, FPS, Immersive, Roguelite, Singleplayer, spy, Stealth, Tactical |
More posts
- Dialog, quest systems, some rough sounds1 hour ago
- The Spy Simulator Prototype10 days ago
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